MORE THAN 4

POLY PONG

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With more than four players, the first four occupy the four courts.  The courts are assigned values from YELLOW (lowest), GREEN, RED, to BLUE  (highest).  The additional players form a line and wait for their turn to enter the game.  When one of the players foul, he/she must leave the game and go to the back of the waiting line.  The players all rotate from YELLOW clockwise towards the BLUE court. The first person waiting in the line enters the game at the YELLOW court and becomes the new server.  This type of rotation can also be used with any of the 4-players games.

Game 13:     ROTATION INDEPENDENT PLAYERS 4-SQUARE POLY PONG

  • The player occupying the YELLOW court serves the ball.
  • The player occupying the BLUE court may score by causing any opponent to foul.
  • A player in any other court may earn a point by causing the BLUE court player to foul.
  • Any player in a lower court than BLUE may cause another player to foul making that player vacate his/her court and return to the waiting line.  No points are awarded in this event.
  • The ball may be played to any court.
  • When a player commits a foul, he/she must vacate the court and take his/her place at the end of the line of waiting players. Players on the table rotate to the court on their left (clockwise) until the vacant court is filled. The player first in the line of waiting players assumes the YELLOW court and becomes the server.
  • Each player retains his score whether on the table or waiting in the line of additional players.
  • The first player to achieve the score predetermined by the players before the game began becomes the winner. This may be 7, 11, 15, 21 etc.
  • Players may form temporary alliances to help with the strategy of the game.

Game 14: ROTATION FOUR OR MORE TEAMS OF TWO

  • Each court is occupied by two players forming a team.
  • The team occupying the YELLOW court always serves. Team players alternate who does the actual serving.
  • When play begins, either team member may play the ball as it enters their court.
  • When any member of a team fouls, that team moves to the YELLOW court and becomes the serving team, or with five or more teams goes to the waiting line of teams and the first team in line occupies the YELLOW court. Other teams advance clockwise around the table until all courts are filled.
  • Points are scored when any team causes the BLUE court team to foul.
  • The BLUE court team scores whenever they cause any other team to foul.
  • The first team to achieve the score predetermined by the players before the game began becomes the winner. This may be 7, 15, 21 etc.

Game 15:   TEAM SCRAMBLE  EIGHT OR MORE PLAYERS

This game is similar to game 11 with the following differences:

  • All points are scored as a team but each team member keeps his own tally to take with him/her as the team members change.
  • Scrambling occurs when a team fouls only the fouling member moves to the back of the line or to the YELLOW square if only eight players. This would occur if he/she plays the ball but misses the table.  If neither team member fails to play a fair ball in their court, both have fouled and both move to the line or the YELLOW court.  The person that occupied the left side of their court becomes first in the line.
  • The player entering the YELLOW court on the right side becomes the new server.
  • All scoring is maintained individually and the first player to achieve the predetermined score before the game began becomes the winner.

Game 16: FOUR OR MORE TEAMS OF 2     “POWER PLAY”

Four teams of two players are formed then scrambled so that no two team players are together.  The first four players, one from each team, take their positions on the table.

  • Play and scoring is done just like Four Square Scramble except any points earned are shared with their fellow team member.
  • Players attempt to foul out opposing team players causing player rotation.
  • Once both team players are on the table, they attempt to set up each other for “kill “ shots to eliminate opponent players and allow their team to advance toward the blue square. 
  • Points are awarded similarly to 4 square Poly Pong.
  • If a team member caused his/her partner to foul, the fouled player must vacate the court and enter the waiting line. The team member causing the foul must leave the court and is placed in a holding spot for one more service before he/she can join the line of waiting players. Normal rotation occurs.  No points are awarded when one team member eliminates his partner by forcing a foul.

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